PIOTR BRYLA

3CS

SYSTEMS

COMBAT DESIGN

About Me

Hi, welcome to my portfolio! I'm Piotr, a Technical Game Designer studying at Futuregames Warsaw, specializing in responsive and satisfying character controllers.

I like to tackle gameplay problems and design player experience oriented systems. My goal is to make deep mechanics that feel polished, intuitive, and rewarding.

Below is a list of my skills and projects. Click on a project to get more info about it, including my contributions and the design process. If any of them interest you, feel free to get in touch!

Thanks for coming, and I hope you enjoy your visit.

DESIGN SKILLS

  • Game system design, implementation, and balancing
  • 3Cs, feedback systems
  • HCI principles
  • Playtest conducting and iteration
  • Sound design fundamentals

TECHNICAL SKILLS

  • Game Engines (Unity, Unreal Engine, Godot)
  • Project Management Tools (Jira, Trello, Miro)
  • Programming (C#, Python, Lua, GDScript, Blueprints)
  • Version Control (Git, Perforce)
  • DAWs, Audio Middleware (FMOD, Audacity, Reaper)

TEAM SKILLS

  • Native in Polish, C1 in English, A1 in Russian
  • Multidisciplinary collaboration
  • Agile methodologies
  • Proactive attitude, problem solving
  • Adaptability and quick learning

Featured Projects

Other Projects